"Using the provided character as exact visual reference, create a pixel art sprite sheet for a PhaserJS-ready idle animation. The sprite sheet must be a clean grid layout, perfectly aligned, with consistent frame size. Animation: Idle – Subtle mouth movement (breathing / small mouth motion) – Tail swaying gently – Occasional eye blinking Technical requirements: – Each frame: 128x128 pixels (or closest optimal size maintaining sharp pixel clarity) – No extra padding or margins between frames – Uniform background (transparent preferred) – Pixel-perfect edges, no blur or anti-aliasing – Consistent character position across all frames (no jitter) Style: – Cute pixel art – Exact color palette and proportions matching the original character – Front-facing view The result must be a perfect idle animation sprite sheet, fully usable in PhaserJS, ready to be imported with frameWidth and frameHeight without manual correction."