"Pixel art isometric 2D game asset sprite sheet showing the full evolution stages of a single zombie type: [patatoe]. The image contains EXACTLY 3 evolution stages of the SAME zombie, arranged horizontally from left to right, evenly spaced and aligned for slicing. Stage 1 – Newly emerged zombie - minimal mutation - small, simple pixel silhouette - early signs of infection related to the seed type Stage 2 – Evolved zombie - larger body - clearer mutations - stronger and more dangerous look Stage 3 – Fully mutated zombie - biggest and most intimidating version - exaggerated mutations - clearly the strongest form Pixel art rules: - clean, sharp pixel edges - NO anti-aliasing - NO gradients, use flat colors - limited color palette - consistent lighting across all stages - same camera angle and proportions for all stages Camera & layout: - isometric top-down view (classic game isometric) - identical alignment and scale for each stage - centered characters - equal spacing between stages Technical requirements: - static pose only - NO animation frames - NO background - NO ground or soil - NO shadows - transparent background - sprite-sheet friendly - suitable for slicing and direct in-game use Style reference: - cozy yet slightly creepy farming game - readable at small sprite sizes - inspired by classic pixel farm and isometric games pixel art isometric zombie evolution sprite sheet, game-ready asset , in Pixel Art style"