"A cute, Pokemon-like creature named “Voltubu” – an electric/ghost support-type companion with a playful but slightly spooky personality. Overall concept: - Small, round-bodied creature that looks like a floating lantern spirit crossed with a hamster. - Primary role: agile support/trickster, using electricity and ghostly illusions rather than brute force. - Expression: big curious eyes, mischievous smile, always looks like it’s plotting a harmless prank. Body & proportions: - Chibi proportions: big head, small body, stubby limbs. - Height similar to Pikachu; slightly floating rather than firmly standing. - Soft, plush-like body with subtle glow around the edges. Colors: - Main body: soft charcoal gray with a faint purple tint (ghostly). - Accent markings: bright neon yellow electric patterns (lightning bolt motifs) on cheeks, tail, and shoulders. - Eyes: large, bright cyan with a subtle glow. - Inner glow: a soft bluish-white light that shines from inside its body, especially when using abilities. Key features: - Ears: lantern-flame shaped ears, tipped with flickering, semi-transparent electric “flames”. - Tail: long, wispy, ghost-like tail that forms a crooked lightning bolt shape; semi-transparent and slightly trailing motion blur. - Cheeks: small glowing electric sacs (like rosy cheeks) that spark when excited. - Hands/feet: tiny paws with 3 rounded digits; faint glowing lines on the back of the hands. - Aura: subtle, wispy ghost mist around lower body and tail, plus occasional tiny spark particles. Outfit/details: - A small, floating charm hanging from its neck on a thin ribbon: a stylized paper talisman with a lightning symbol. - Optional tiny stitched patch on its body in the shape of a lightning bolt, as if it’s a stuffed toy repaired with magic. Personality cues: - Cheerful, playful, a little mischievous but friendly. - Loves to surprise others with harmless jump-scares and light shows. - Confident pose in battle, but non-threatening and cute. Art style: - Bright, clean cel-shaded style similar to modern Pokémon sprites. - Clear lines, simple shading, high readability at small sprite sizes. - No background, transparent or flat neutral background. Sprite sheet requirements: Generate a 4-direction sprite sheet (front, back, left, right) with the following animations for Voltubu. Keep proportions consistent across all frames. 1) Idle (looping): - 3–4 frames per direction. - Voltubu gently bobbing up and down as if floating. - Tail and lantern-flame ears flicker softly; cheeks occasionally emit a tiny spark. - Eyes blinking occasionally. 2) Walk/float (looping movement): - 4–6 frames per direction. - Small forward bobbing motion; limbs make tiny paddling motions. - Tail trails slightly behind the direction of movement, with ghostly motion blur. - Electric patterns shift slightly to show motion. 3) Attack (electric/ghost burst): - 4–6 frames per direction. - Voltubu leans forward, cheeks and inner glow brighten dramatically. - Small electric arcs form between its ears and tail. - A short-range electric/ghost burst appears in front of it: jagged yellow electricity mixed with wispy blue ghost flames. - Final frame should look like a strong “impact” pose, readable in small size. 4) Hurt / damage: - 2–3 frames per direction. - Voltubu briefly squashes or tilts backward as if pushed. - Eyes squeezed or small “X” pupils for one frame. - Glow dims for a moment; a tiny spark pops off. 5) Faint / KO: - 3–4 frames, front-facing only is acceptable, but ideally all directions. - Voltubu’s glow fully dims. - Body slowly sinks downward, tail and ears droop. - Final frame: lying on its side or slightly flattened with spiraled or closed eyes. Technical: - Consistent pixel scale and canvas size for each frame. - Enough spacing between frames for easy slicing. - No text, UI, or backgrounds; only the character and its effects. - Ensure silhouette is easily readable and distinct in all directions. , in Pixel Art style"