"Create a 32x32 pixel art RPG knight character sprite in a classic retro fantasy style, designed for a top-down game. The knight is facing forward and equipped with a sword and shield. Style requirements: Clean, sharp pixel art with strong readable silhouette Slightly chibi proportions (larger head, compact body) Limited but rich fantasy color palette (steel armor, muted cloth accents) Clear class identity (helmet, armor plating, shield emblem) Animation: 4-frame idle animation loop (horizontal sprite sheet) Very subtle motion, NOT fast or exaggerated Gentle wind effect: Cloth elements (cape/tabard) softly swaying side to side Small secondary movement on plume or loose fabric Slight body shift (1px vertical breathing motion) Motion must feel calm, natural, and continuous (loop seamlessly) Details: Sword held in one hand, shield in the other Minimal but clear armor highlights (no over-shading) Face partially visible or implied under helmet (simple pixel eyes if visible) Small ground shadow (1–2 pixels under feet) Lighting: Soft top-down lighting, slightly brighter on upper parts Output: Transparent background 32x32 resolution per frame 4 frames aligned horizontally Consistent pixel positioning across frames (no jitter) Avoid: Fast or exaggerated animation Overly complex details that break readability Anti-aliasing or high-resolution smoothing Large motion shifts (keep everything subtle and controlled)"