32x32 pixel art character sprite, side view facing right, young teenage boy, short height, slim build, standing neutral pose, legs close together, arms relaxed at sides, no weapon, no object in hands, simple idle stance.

Future dystopian city style. Desaturated color palette. Light grey hoodie with subtle folds, dark navy pants, light grey sneakers. Small glowing cyan wristband on right wrist (soft glow, not neon). Cyan eyes slightly glowing.

Hair: messy dark brown, medium length, slightly spiky silhouette.
Face minimal detail (2–3 pixel eye, small nose, no mouth detail).
Clean pixel art style, sharp edges, clear silhouette.

No shadows under feet.
No background.
Transparent background.
No blur.
No lighting effects.
No gradient.
Flat shading with 3–4 colors per clothing part.
Game-ready sprite for Unity.
Centered in frame.
Exact pixel proportions.

Generated Sprite Artwork

"32x32 pixel art character sprite, side view facing right, young teenage boy, short height, slim build, standing neutral pose, legs close together, arms relaxed at sides, no weapon, no object in hands, simple idle stance. Future dystopian city style. Desaturated color palette. Light grey hoodie with subtle folds, dark navy pants, light grey sneakers. Small glowing cyan wristband on right wrist (soft glow, not neon). Cyan eyes slightly glowing. Hair: messy dark brown, medium length, slightly spiky silhouette. Face minimal detail (2–3 pixel eye, small nose, no mouth detail). Clean pixel art style, sharp edges, clear silhouette. No shadows under feet. No background. Transparent background. No blur. No lighting effects. No gradient. Flat shading with 3–4 colors per clothing part. Game-ready sprite for Unity. Centered in frame. Exact pixel proportions."

Sprite ArtAI GeneratedGame Asset