" Create a 2D pixel art character sprite sheet in a 4×3 grid layout. The design should be based on the provided character, simplified into a clean and readable pixel art style while retaining key features: yellow mohawk hairstyle, scar on the left cheek, green jacket with orange shirt, teal pants, and yellow shoes. nendou riki from saiki k Grid Layout: Rows (top to bottom): Front view, Left view, Back view, Right view Columns (left to right): Idle, Walking (left foot forward), Walking (right foot forward) Style Requirements: Pixel art style Frame size: 32×32 pixels per frame Limited color palette Clean, readable outlines Consistent lighting and shading across all frames Transparent background Centered sprites with consistent pivot points Simplified but recognizable likeness of the character Animation Details: Idle: neutral standing pose Walking: alternating left and right foot forward for smooth looping animation Output: 12 frames total, evenly spaced in a clean 4×3 grid layout, ready for use in game engines."