"Create a STRICT 64x64 authentic pixel art character sprite for a retro tactical RPG. Character: female Aestari with long pale blond hair, elongated pointed ears, asymmetrical cranial mantle, refined slender build, pale skin, amber eyes. Pose and view: full body, standing idle pose, facing south-east, isometric orthographic game sprite view, hands empty, centered in frame, entire figure fully visible. Clothing: basic medieval underwear only, simple linen bandeau and loose knee-length undergarment trousers, modest and utilitarian, no armor, no jewelry, no props. Pixel art rules: real hand-crafted pixel art sprite, hard clean pixel edges, no painterly rendering, no soft shading, no airbrush, no blur, no antialiasing, no subpixel detail, no texture noise, no high-detail illustration. Use large deliberate pixel clusters, readable silhouette, simple material rendering, limited palette, 3 to 4 values per material, minimal facial detail, minimal folds, classic 1990s tactical RPG sprite logic. Output rules: transparent background, no background elements, no glow, no vignette, no cast shadow outside the sprite, no extra objects, no text, no border., in Isometric Art style"